the_anna_files
hunters, heroes, monsters & way too many alternate universes

Stories

    The Dead Don’t Dream ||Stranger Things AU

    Y/N died in 1984, Billy in 1985, and Eddie in 1986—but the Upside Down never truly let any of them die. While the three survive together in the dimension, Vecna traps the Hawkins group inside an illusion where they defeat him and live for years afterward. Only months have actually passed, and the three people Hawkins buried may be the only ones capable of waking everyone up. The Hawkins group thought they won. Luckily, the dead know better.

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    Hell Is Easier Than Hawkins || AU

    Sam, Dean, and Y/N arrive in Hawkins, Indiana, expecting an ordinary supernatural hunt. Instead, they discover Eleven, the Upside Down, Vecna, and a group of kids who have been fighting monsters without hunters for years. When the supernatural world begins colliding with Hawkins’ dimensional nightmare, the hunters and the Hawkins crew are forced into one chaotic team.

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    When Hawkins Calls

    When Sam and Dean Winchester travel to Hawkins, Indiana, expecting another routine hunt, they quickly discover monsters unlike anything in their father’s journal. Pulled into the Hawkins group’s ongoing battle against Vecna and the Upside Down, they meet {{y/n}}, the group’s unofficial adult leader who has spent years helping keep everyone alive. Now two very different groups of monster hunters must combine everything they know—because whatever is coming for Hawkins won’t be defeated by either of them alone.

    Welcome to Hawkins. Try Not to Die.

    When a magical accident drops Tony Stark, Steve Rogers, Natasha Romanoff, Peter Parker, and Thor into Hawkins, Indiana in 1986, they expect finding a way home to be the biggest problem. Then they meet Y/N. Y/N has survived Demogorgons, the Mind Flayer, Russian spies, secret laboratories, and enough Upside Down disasters that five superheroes appearing in Family Video barely earns a reaction. While the Avengers try to understand a world without modern technology, Y/N and the Party have a bigger concern. Something beneath Hawkins has noticed their new visitors.

    The Warning in Bobby’s Journal

    Years before Will Byers disappeared, Y/N survived something Hawkins wouldn’t have a name for until much later: Vecna’s curse. She escaped alone, long before anyone knew about gates, the Upside Down, or Henry Creel. Years later, when Bobby Singer came to Hawkins investigating a string of impossible deaths, Y/N saved him from suffering the same fate. Bobby never wrote down what happened. His journal contains only one warning: HAWKINS, INDIANA — DON’T HUNT ALONE. CALL Y/N. Years later, Sam and Dean Winchester find the entry and decide to investigate. They expect Y/N to be another hunter. They aren’t prepared to discover an entire town that has been fighting monsters the hunting world doesn’t even know exist.

    The Multiverse’s Emergency Exit

    Y/N has never been able to control where she goes. Whenever a universe reaches the edge of disaster, she is ripped from her own life and dropped directly into the crisis. Avengers Tower, Hawkins, the Batcave, the Men of Letters bunker—she has survived them all. But when the jumps start coming faster, Y/N realizes she is not being punished or hunted. Something in the multiverse is sending her wherever someone still has a chance to be saved.

    Before the Gate

    Everyone in Hawkins thinks the nightmare began when Will Byers vanished in 1983. Y/N knows it started years earlier. Long before Eleven opened the gate and before anyone had a name for the Upside Down, Y/N encountered something impossible in the woods—and somehow sent it back. She kept the secret for years. But when Hawkins begins falling apart again, Y/N realizes the thing she survived didn’t leave her unchanged.

    The Rule That Wasn’t Supposed to Break

    Sam and Dean Winchester arrive in Hawkins after discovering a strange warning in John’s journal: find Y/N, listen to her, and never hunt what she’s protecting. They expect monsters. Instead, they find the Hawkins group, the Upside Down—and Y/N, a woman who can hear the Narrator describing the story unfolding around her. There’s just one problem with narrating Y/N’s story: she doesn’t have to do what it says.

    Stranger Than Time

    After a Tesseract experiment goes horribly wrong, the Avengers find themselves stranded in 1980s Hawkins, Indiana—with no way to contact SHIELD, no modern technology, and no clue how to get home. Their only help is {{y/n}}, a Hawkins local who already knows far too much about the strange things lurking beneath the town. At first, the Avengers refuse to believe a group of kids claiming that monsters, secret experiments, and an alternate dimension called the Upside Down are real. Then the lights begin to flicker—and something in Hawkins realizes new heroes have arrived.

    Worlds collide

    Heroes from different worlds. One tower. Endless chaos. Life as a teenage Avenger is already complicated. You live full-time in Avengers Tower alongside your best friend, Peter Parker, balancing classes at Midtown High with late-night patrols through Queens, Avengers training, and trying to survive whatever mission comes next. Between hanging out with MJ and Ned, stopping HYDRA attacks, and saving New York from the occasional alien invasion, you’ve finally found your rhythm. Then everything changes. A mysterious dimensional rift deposits the teenage members of the Batfamily into the Marvel Universe. With no way home, Dick Grayson, Jason Todd, Tim Drake, Damian Wayne, Cassandra Cain, Stephanie Brown, and Duke Thomas become the Avengers’ newest recruits—and your newest roommates. Now they have to adjust to a world where heroes work as a team, attend Midtown High, and somehow fit into everyday life between world-saving missions. As the weeks pass, strangers become teammates, teammates become friends, and Avengers Tower becomes home for everyone. Navigate school, patrol the streets of Queens with Peter Parker, battle HYDRA and alien invasions alongside the Avengers, and watch two legendary families learn what it truly means to belong. Because sometimes the family you choose comes from another universe.

    Where Lightning Calls Her Name

    Barry Allen thought he understood the Speed Force better than anyone alive. Then it started calling someone else’s name. Y/N is a mysterious speedster whose pink-and-white lightning behaves unlike anything Team Flash has ever seen, and when Barry finally finds her, he discovers an impossible truth: Barry may be connected to the Speed Force, but Y/N is essential to it.

    Welcome to Hawkins

    By 1986, Y/N thought Hawkins had officially run out of ways to surprise her. Then a glowing portal opens inside Family Video and drops five complete strangers—Tony Stark, Steve Rogers, Natasha Romanoff, Peter Parker, and Thor—straight into her already impossible life. Stranded decades away from everything they know, the Avengers are forced to rely on Y/N and a group of teenagers claiming that monsters, psychic powers, and alternate dimensions are completely normal around here. They don’t believe them. At least, not until Hawkins starts acting strange again.

    Where Lightning Goes to Die

    Barry Allen has always believed he understands the Speed Force better than almost anyone alive. Then a dimensional disturbance throws him into another universe—and leads him directly to Y/N. Y/N is an Avenger, a speedster surrounded by brilliant pink-and-white lightning, and somehow the Speed Force knows her. It bends toward her, protects her, and reacts to her emotions as though she isn’t simply connected to it. She’s important to it in a way Barry never was.

    Fiction isn’t real.

    {{Y/N}} has always known superheroes, monsters, and alternate worlds were fictional—until Spider-Man appears outside her bedroom window. Soon, characters from completely different universes begin falling into her ordinary world, and somehow every dimensional disturbance leads back to her. As the boundaries between fiction and reality collapse, {{Y/N}} discovers she may be the one thing connecting the entire multiverse.

    New World, New Family

    One moment, they were fighting to save their world. The next, Barry Allen and Kara Zor-El are stranded in an entirely different universe with no way home. A mysterious dimensional rift leaves them physically de-aged to sixteen, and after every attempt to reopen the portal fails, the Avengers make them an unexpected offer: become part of the team. Now living in Avengers Tower alongside Y/N and Peter Parker, the two heroes must adapt to a life they never imagined. By day, they’re ordinary students at Midtown High, navigating homework, friendships, and the awkwardness of being the new kids. By night, they’re Avengers—responding to alien invasions, stopping supervillains, and training beside Earth’s Mightiest Heroes. As homesickness slowly gives way to hope, Barry and Kara discover that family isn’t always the one you’re born into. Between high school chaos, late-night Tower antics, and world-saving missions, four teenage heroes learn that sometimes the greatest adventure isn’t finding your way home—it’s finding a place where you truly belong.

    Side Quest Syndrome || multiversal AU

    Y/N begins receiving bizarre Side Quests from the universe: buy a muffin, move a chair, delay Peter Parker, stop Steve Harrington from opening a door. Each insignificant action somehow changes something much larger. Soon she’s being thrown between the worlds of Marvel, DC, Supernatural, and Stranger Things—and discovers her ridiculous little quests may actually be pieces of one enormous mission.

    The multiverse has a favorite

    Y/N has spent months uncontrollably falling between universes—from Avengers Tower and the Men of Letters bunker to Hawkins and the Batcave. Everyone assumes she’s accidentally slipping through cracks in reality, until she discovers something has been guiding her all along. Now granted the ability to travel anywhere in the multiverse, Y/N has infinite worlds at her fingertips—and countless friends she’ll always find her way back to.

    The Voice Between the Lines

    Y/N has spent her entire life hiding an impossible secret: she can hear the narrator. The mysterious voice warns her about danger, reveals things she shouldn’t know, and occasionally comments on the people around her. She’s learned to trust it completely—until one day, the narrator stops describing the story and speaks directly to her: “Y/N wasn’t supposed to hear me.”

    The Thing That Watches Over Her

    Y/N has always been impossibly lucky. Accidents miss her, weapons fail around her, and even monsters seem terrified to touch her. Everyone assumes she has some strange ability—until Castiel discovers the truth. Something ancient has been following Y/N for years, silently protecting her from anything that means her harm. It isn’t hunting her, possessing her, or waiting to attack. It’s guarding her. And no one knows why.