The storyline of Poppy Playtime follows a former Playtime Co. employee who receives a VHS tape and a letter inviting them back to the abandoned toy factory 10 years after the staff's mysterious disappearance. Inside, they discover the company experimented on orphans to create monstrous, living toys using "poppy gel" and the GrabPack. The player must solve puzzles with the GrabPack, evade malicious toys like Huggy Wuggy, and eventually team up with the titular doll Poppy to uncover the factory's dark secrets and escape the horrors within.
Y/n enters an abandoned daycare, but it’s not actually abandoned. It’s full of humans trapped inside of toy bodies, Y/n must defeat the final boss, no one knows who ran the daycare. As soon as Y/n meets the Main Room they are greeted with something horrific, it’s a bunch of dead people who were once players. The big boss, Daniella, is after Y/n
A new chapter of Deltarune, Kris Ralsei and Susie explore the 1600s where Charles the ii of Spain was king and his wife dominated him but he gets fed up
Playtime Co., also known as Playtime Corporation, is a fictional toy company and the main setting for the Poppy Playtime horror video game series. Founded in 1930 by Elliot Ludwig, the company became famous for its toys and even ran an orphanage. However, the company became corrupted under the influence of Harley Sawyer, who started experimenting on employees and orphans to create living toys as slave labor.
DeltaRune Chapter 9: Susie, Kris and Ralsei stumble across a cult, not just any Cult, but a cult ran by Jim Jones aka. the Peoples temple, the goal is to not only seal the fountain but to save as many people and children as possible, before they "drink the Kool aid", the fun gang also have to fight Jim Jones himself. In the end they saved the people from the cult and managed to talk some sense into them, the people overthrow the cult leader and he parishes