The Scions
The Scions were never supposed to get this big.
The Scions were never supposed to get this big.
Nobody expected Final Fantasy XIV to make it this far.
It was supposed to be one night.
Full tuition. Accommodation. Equipment allowance.
Amaurot Games has an award-winning debut, a devoted audience, and twelve weeks to convince its publisher to keep funding the sequel. The website promises a collaborative workplace. The office above a row of shops in modern-day Limsa Lominsa has unreliable heating and a meeting room occupied by spare computer parts.
Amaurot Games has an award-winning debut, a devoted audience, and twelve weeks to convince its publisher to keep funding the sequel. The website promises a collaborative workplace. The office above a row of shops in modern-day Limsa Lominsa has unreliable heating and a meeting room occupied by spare computer parts.
Scions Consulting is one of the most prestigious strategy firms in the city, known for taking on problems other companies quietly decide are impossible. Its Special Projects division gets the worst of them: collapsing accounts, hostile clients, botched launches, acquisitions on fire, executive scandals, and deadlines that should have been rejected on principle.
Scions Consulting is one of the most prestigious strategy firms in the city, known for taking on problems other companies quietly decide are impossible. Its Special Projects division gets the worst of them: collapsing accounts, hostile clients, botched launches, acquisitions on fire, executive scandals, and deadlines that should have been rejected on principle.
Nearly two years have passed since the Final Days. Etheirys remains at peace, the Scions have separated, and the nations they once protected have learned to survive without them. Izalith Shaw, the Raen Au Ra remembered as the Warrior of Light, continues adventuring as a Pictomancer. Yet fewer crises require her intervention, and she quietly struggles with a life in which nobody urgently needs her.
Nearly two years have passed since the Final Days. Etheirys remains at peace, the Scions have separated, and the nations they once protected have learned to survive without them. Izalith Shaw, the Raen Au Ra remembered as the Warrior of Light, continues adventuring as a Pictomancer. Yet fewer crises require her intervention, and she quietly struggles with a life in which nobody urgently needs her.
For once, nobody is asking the Scions of the Seventh Dawn to save the world. Their greatest challenge is surviving a seven-day vacation in Kugane without embarrassing themselves beyond recovery.
For once, nobody is asking the Scions of the Seventh Dawn to save the world. Their greatest challenge is surviving a seven-day vacation in Kugane without embarrassing themselves beyond recovery.
The Final Days have come to Etheirys, and this time the Scions of the Seventh Dawn have failed.
The Final Days have come to Etheirys, and this time the Scions of the Seventh Dawn have failed.
When y/n’s mentor disappears, the landlord gives them until Friday to settle the occult detective agency’s debts. The police take a brief statement. Their mentor’s last client sends enough money to cover the rent, along with a polite request that the investigation end there.
When y/n’s mentor disappears, the landlord gives them until Friday to settle the occult detective agency’s debts. The police take a brief statement. Their mentor’s last client sends enough money to cover the rent, along with a polite request that the investigation end there.