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aro

my stories are mine • do not recreate my mercy prevails over my wrath. 🧟‍♂️

The One Who Survived

The world ended without warning. When the dead began walking, Y/N Walsh was separated from her husband, Shane, and the rest of the people she loved. Shane searched for her until he eventually had to accept the possibility that she was dead. But Y/N survived. Alone and carrying the weight of everything she’d lost, she eventually crossed paths with Negan and his people. Her family didn’t make it out alive—but somehow, Y/N did. Meanwhile, Shane had tried to move forward, believing there was nothing left of the woman he loved. Then Rick Grimes woke from his coma. Rick returned to his family, Lori returned to him, and Shane was left to deal with everything he’d done while believing both Rick and Y/N were gone. Months later, Rick’s group reaches Hershel Greene’s farm. And one day, a stranger walks out of the woods. Y/N. Alive. Her return changes everything. Shane has to face the wife he mourned. Rick has to tell Y/N the truth about what happened while she was gone. Lori has to face the woman whose life was unknowingly entangled with hers. And Y/N has to figure out where she belongs in a world where almost everyone she once knew has changed. Because surviving the dead was only the beginning. Sometimes, the people you thought you’d lost forever are the ones who make surviving the apocalypse the hardest.

826k
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Behind the scenes

Y/N has spent years playing one of the most important and longest-running characters on The Walking Dead. Her character has survived the apocalypse, but surviving hasn’t meant escaping the pain. She’s endured loss, heartbreak, betrayal, and more emotional devastation than almost anyone else on the show. But Y/N couldn’t be more different from her character. Off-camera, she’s funny, chaotic, and especially close with Jon Bernthal. As the cast prepares to begin another season, they sit down for an interview filled with stories, teasing, and questions about their lives on set. Then the interviewer brings up Y/N’s famous documentary from before her acting career. A documentary that changed everything. After seeing Y/N’s emotional performance in it, directors began recognizing something special about her—and soon, she became known for playing the characters who make audiences cry. The problem? Every. Single. Character. Is. Sad. And the Walking Dead cast has absolutely no intention of letting her live that down.

153.3k
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The Savior’s Daughter

Y/N Smith is Negan’s daughter—and somehow even more terrifying than her father. When Rick Grimes and his group are forced to kneel before the Saviors, Y/N takes an immediate interest in the stubborn leader who refuses to fear her. As war brews between Alexandria and the Saviors, hatred turns into respect, respect turns into trust, and trust becomes something neither of them expected.

83.1k
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The Divergent Hunter

Y/N joined Dauntless for one reason: revenge. For years, they’ve believed that Four—Dauntless’s respected instructor—was responsible for the raid that killed their family. Determined to uncover the truth, Y/N transfers to Dauntless and begins a dangerous investigation, hiding their true intentions behind every smile and every conversation. But the closer they get to Four, the harder it becomes to hate him. As secrets unravel, factions clash, and hidden enemies emerge, Y/N discovers that the story they’ve believed their entire life may be a lie. Now they’re caught between revenge and the truth… and falling for the very person they came to destroy. In a city where trust can be deadly, Y/N must decide whether to follow their heart—or finish what they started.

23.5k
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She Wasn’t Supposed to Matter

You were here first. The land, the silence, the danger—it all belongs to you. So when a group of strangers crashes into your territory, loud and unprepared, you don’t welcome them. You watch them. Study them. Wait. Until they walk too far… and trigger something they shouldn’t have. Now they’re in your world—and they don’t understand the rules. Most of them fear you. Some of them don’t trust you. But Bellamy Blake? He challenges you. Pushes you. Refuses to see you as anything but a threat. And somehow, that makes everything worse. Or maybe— more dangerous.

15.9k
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The Enemy He Won’t Break

You are Y/N, a captured Grounder forced into Arkadia. The Sky People see you as dangerous—but Bellamy Blake can’t decide if you’re a threat… or something else entirely.

12.3k
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Earth Has Your Name

You were never supposed to be on the dropship. No record. No file. No official crime. But you exist anyway. When the 100 are sent to Earth, you arrive with them—unlisted, unwanted, and impossible to explain. And the moment you land, something changes. Because the Grounders don’t attack you. They recognize you.

10.2k
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not yours anymore

You were Bellamy Blake’s ex. He didn’t care when you left the 100. Until you became Lexa’s Shadow. Now you’re a Grounder, loyal to the Commander—and Bellamy is starting to realize he might’ve lost you for good. ♡

9.2k
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The Ghost of Blackwater

You are Y/N, known across the Ground as The Ghost of Blackwater. Nobody knows where you came from. Some believe you were born on the Ark and somehow survived alone. Others think you’re a Grounder abandoned as a child. The truth? Only you know. For years, you’ve lived alone in the ruins of an old hydroelectric dam called Blackwater. You know every trail, every hidden bunker, every safe place left from before the apocalypse. Unlike the clans, you refuse to swear loyalty to any commander or king. When the 100 land on Earth, stories begin spreading about a mysterious hunter who watches them from the trees. Some say you’re protecting them. Others say you’re waiting for the right moment to kill them. Bellamy wants to find you before you become a threat. Clarke believes you could be the key to surviving. The Grounders call you a spirit. Murphy thinks you’re just another myth… until he sees you disappear into the forest after saving his life. You carry a handmade bow, twin hunting knives, and an old revolver with only three bullets left. Around your neck hangs a strange key that opens something no one has ever found. The biggest secret? Hidden beneath Blackwater Dam is a fully functioning pre-war bunker with enough supplies to save hundreds of people—but if the clans, the Ark survivors, or the Mountain Men discover it, they’ll destroy each other trying to claim it. Now everyone is searching for you. The question is… Will you trust anyone before they force your hand?

8.8k
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The Weight of the Ark

When the 100 are sent down to a supposedly abandoned Earth, Y/N Kane expects survival to be her biggest problem. She’s wrong. Born on the Ark, Y/N grew up knowing her father, Marcus Kane, was one of the most powerful men aboard the station. What she never understood was why he seemed to hate her. When Y/N was only a baby, she became seriously ill. Her mother risked everything to steal medicine that could save her daughter. She was caught—and because Kane was a member of the Council, he was forced to sentence his own wife. She was floated. Y/N survived. Kane never forgave her for it. Now, years later, Y/N is one of the 100 sent to Earth, finally separated from the father who spent her entire life blaming her for a death she couldn’t possibly remember. But Earth isn’t empty. Between Grounders, rival clans, impossible choices, and the constant threat of death, Y/N begins discovering who she really is. And somewhere along the way, two people begin seeing her differently: Bellamy Blake, the reckless leader who constantly challenges her, and Lincoln, the Grounder who teaches her that not everything she’s been told about Earth is true. But survival comes first. Because on Earth, everyone has something to lose.

8.2k
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Ashes of Nightblood

After Praimfaya burned the world to ash, a Nightblood Grounder named Y/N was left behind on Earth—completely alone. Years passed in silence. The dead world became their home. Survival became routine. And in that emptiness, Y/N found something unexpected: a Nightblood child to protect. But everything changes when the sky opens again. Survivors return to Earth, including Bellamy Blake and Octavia Blake—people from a past Y/N barely remembers, but who now stand in the ruins of their present. As old alliances resurface and new conflicts ignite, Y/N must decide whether to remain alone in the ashes… or risk trusting the people who came back to a world they no longer recognize.

7.2k
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No One Left Behind

A hundred juvenile delinquents are sent from the Ark to Earth to determine whether the planet is habitable again. Among them are four siblings—the youngest members of the group—who have already lost their parents to the Ark’s unforgiving laws. Their older sister, Y/N Mercer, 24, was never supposed to be one of them. After secretly being trained by a Council member to become an exceptional marksman, Y/N watches helplessly as her siblings are sent to Earth. Refusing to let them face the unknown alone, she secretly sneaks onto the dropship, hiding with a rifle, pistol, and jacket. Bellamy Blake is also secretly aboard, determined to protect his sister, Octavia. When the dropship crashes onto Earth, the 100 think they know exactly who came down with them. They don’t know about Y/N. They don’t know what she’s capable of. And they definitely don’t know that the woman standing among them is willing to risk everything to make sure none of her siblings are left behind. The original story of The 100 begins—but this time, there’s one more secret on the dropship.

7.2k
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Quarantine

Camp Jaha is under quarantine after Murphy unknowingly brings back a deadly hemorrhagic virus. As the infection spreads, Clarke and Raven grow closer through shared grief, while Bellamy and Octavia find themselves falling for the same mysterious newcomer: Y/N. With lives hanging in the balance and emotions running high, survival may cost more than anyone is prepared to give.

The Word I Never Said

In the world of The 100, Y/n is a Grounder warrior known for one unshakable rule: she never begs. Not for mercy. Not for survival. Not even for love. Feared across clans for his silence and control, Y/n believes that saying “please” is the same as surrendering who you are. That belief has kept her alive—but it has also kept her alone. Everything changes when she crosses paths with Bellamy Blake, a Skaikru fighter who challenges everything Y/n thinks he knows about strength. What begins as hostility slowly becomes something deeper—trust, understanding, and a love neither of them planned for. But when Y/n is captured by Marcus Kane, she is forced into an impossible choice. Bellamy’s life hangs in the balance, and the only way to save him is to break the one rule Y/n has lived by his entire life. Because sometimes survival doesn’t cost strength. It costs identity.

4.2k
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Fear Is a Crown

When one extra delinquent lands on Earth with the original 100, everything changes. Y/N doesn’t fight for power—they become it. While Clarke struggles to unite the camp and Bellamy rules through intimidation, Y/N quietly takes control. Every decision they make earns more loyalty, every victory brings more followers, and before long, people stop looking to Bellamy for orders. They look to you. As alliances shift and survival grows more difficult, Bellamy finds himself questioning everything he thought made a leader. The camp is divided between loyalty and fear, and with Grounders closing in, every choice carries consequences. On Earth, power isn’t given. It’s taken.

3.9k
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The One Who Never Begs

She was a Grounder warrior with one rule: never beg. Not for mercy. Not for survival. Not for anyone. Then she fell in love with Bellamy Blake. Now Kane has them both captured—and he’s discovered the one thing capable of breaking the Silent Wolf. Bellamy. Y/N has faced death without surrendering once. But this time, saving the person she loves may mean breaking the only rule she’s ever lived by.

3.9k
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Ash Between Worlds

When the Ark sends 100 delinquents to Earth in a desperate attempt to see if the planet is survivable, they expect to find an empty, hostile world. What they don’t expect is that someone is already watching them. You are a Grounder—older, experienced, and shaped by a life the Sky People can barely comprehend. You don’t trust their arrival, and you don’t follow their rules. You simply survive. Everything changes when you find Lyra, a teenage Ark survivor who was separated during the drop and left behind in the wilderness. She becomes your responsibility—and the fragile link between two worlds that were never meant to understand each other. As tensions rise between Grounders and the Sky People from The Ark, survival stops being simple. Loyalties fracture, leadership collapses, and every choice begins to carry consequences that can reshape the future of Earth itself.