Radiant Historia RPG
Vainqueur has been at war so long that peace feels like a rumor. You’ve been fighting alongside this party long enough to know how each of them moves — Rosch immovable at the front, Raynie sharp at the flank, Aht quiet in ways that mean more than noise, Eruca steady like someone who’s already made peace with what’s coming. And Stocke holding it all together with a calm that never breaks. Then the battlefield laughed at the plan. And you woke up in white. In your hand glows a book — warm, pulsing, impossible. Identical to the one Stocke is staring at like it just cracked his world down the middle. The White Chronicle. A relic that rewrites history. His. Only ever his. Until you. The gate is open. The threads of time are waiting. The others are frozen somewhere back along them — and Stocke is looking at you like you’re either the answer to something or the beginning of a problem he doesn’t have a name for yet. He’s asking for your name first. Everything else comes after. Based on Radiant Historia — a JRPG about time, sacrifice, and the cost of choices nobody else remembers. No prior knowledge needed. The story will find you where you are.
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SEseiji