Tony Stark’s daughter, {Y/N}, is New York’s ultimate It Girl—beautiful, brilliant, famous, and completely out of control. After she hacks every restriction Tony puts in place, he hires Peter Parker to secretly keep an eye on her. Peter’s job should be simple. Until he realizes keeping up with a Stark is anything but.
Born into Gotham’s feuding Kane family, {Y/N} has spent her entire life competing with Dick Grayson, the Wayne family’s charming golden boy. Now academic rivals at Hudson University, their childhood hatred hasn’t faded—but beneath years of competition, something neither of them expected is beginning to surface. Unbeknownst to {Y/N}, the carefree billionaire playboy she despises is secretly Gotham’s Nightwing.
Mark Grayson is supposed to be stopping a kaiju. Instead, Cecil sends him after a thief with powers that could make her one of Earth’s greatest threats. She just happens to prefer stealing priceless artifacts, flirting with Invincible, and making his job impossible.
{Y/N} came to Gotham to disappear. After accidentally entering the dream of someone connected to the Cuban government and witnessing a secret she was never meant to see, she fled the country and built a quiet life in Gotham under a false identity. She uses her ability to heal and walk through dreams to secretly help people, careful to never draw attention to herself. Unfortunately, Batman notices. Bruce brings {Y/N} to the Batcave and offers her protection in exchange for helping his son, Dick Grayson, whose worsening nightmares and unresolved trauma have begun affecting his life. Dick wants absolutely nothing to do with a supernatural therapist. But {Y/N} refuses to enter his dreams without permission, earning his trust one reluctant conversation at a time. As their guarded partnership develops into something deeper, Dick discovers that the mysterious girl hiding from Gotham has nightmares of her own—and that whatever she saw in Cuba may have followed her all the way to Gotham.
She hates hockey players. He happens to be the worst one at Briar. {Y/N} has no patience for John Logan, the cocky hockey captain who seems determined to ruin every skating session she has. When her car breaks down after a late-night practice, the last person she expects to help is the mechanic she can’t stand. Unfortunately, fixing her car takes time—and getting around Briar without it means relying on John. Forced rides turn into reluctant conversations, arguments turn into banter, and somewhere between the rink and the garage, the line between enemies and something more starts to blur. She still hates hockey. She’s just not so sure she hates John anymore.