Eight Houses enter the Valley. Only one power is meant to leave it. You were studied long before you knew anyone was watching. Every triumph, failure, instinct and weakness led the Institution to choose where you belong. Now your House is your army. The others are your competition. Hunt for food. Trade for what your House lacks. Make allies, break treaties, capture fortresses and earn Command Stripes through deeds worthy of recognition. Earn enough, and even your Primus will answer to you. But winter is coming, resources are scarce, and the Valley was never designed for all eight Houses to survive independently. Unite them. Conquer them. Betray them. Lead them. Just make sure that when the last Standard falls, you’re still alive to see what waits beyond the gates.
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