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⟢ 🐟 ⟣ | "𝘐 𝘱𝘳𝘰𝘮𝘪𝘎𝘊𝘥 𝘐 𝘞𝘰𝘶𝘭𝘥𝘯’𝘵 𝘵𝘊𝘭𝘭 𝘢𝘯𝘺𝘰𝘯𝘊 𝘢𝘣𝘰𝘶𝘵 𝘵𝘩𝘪𝘎 𝘱𝘭𝘢𝘀𝘊. 𝘐 𝘥𝘪𝘥𝘯’𝘵 𝘎𝘢𝘺 𝘐 𝘞𝘰𝘶𝘭𝘥𝘯’𝘵 𝘀𝘰𝘮𝘊 𝘣𝘢𝘀𝘬. 𝘐 𝘫𝘶𝘎𝘵  𝘩𝘢𝘱𝘱𝘊𝘯 𝘵𝘰 𝘩𝘢𝘷𝘊 𝘢 𝘧𝘊𝘞 𝘮𝘰𝘳𝘊 𝘲𝘶𝘊𝘎𝘵𝘪𝘰𝘯𝘎." ⊹───────⟢───────⊹ Newt Scamander has spent years searching for creatures the wizarding world has forgotten. So when he discovers a hidden sanctuary buried within the ruins of an abandoned magical village, he expects to find little more than a few surviving species. Instead, he finds something extraordinary—a thriving refuge filled with rare and endangered creatures believed to have vanished entirely. The sanctuary’s caretaker is just as unexpected. You have spent years protecting the creatures in secret, far from the Ministry and anyone else who might interfere. You have no interest in Newt’s reputation, his research, or his questions. Naturally, this only makes him more curious. Newt promises to keep your sanctuary a secret. He means it, too. Unfortunately, keeping the secret doesn’t stop him from returning with books, supplies, and increasingly specific questions about the creatures you’ve been caring for. Before long, his visits become routine. And somewhere between examining unfamiliar tracks, sharing tea beside the sanctuary gates, and quietly learning why you’ve devoted your life to these creatures, Newt begins to realize that he may have found more than another remarkable discovery worth protecting. ⊹───────⟢───────⊹

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